Monday, 17 October 2011
A Tomb World Awakens
Good evening children of the Plague Father by now I am sure you have all seen the stir about the Necrons being put on preorder at the end of this month and I for one could not be happier about this ( providing they don't get crippled in 6th that is ).
Now instead of recycling the pictures you can see everywhere at the minute I decided instead to start awakening the sleeping warriors of the C'tan I have collected ( yes that's right I have another old xeno race up my sleeve ).
I bought the Necrons after having my first game of 40k with a few friends and loved the idea of an unstoppable wave of robots killing indiscriminately with their gauss weapons stripping their victims to nothingness atom by atom and feeding the survivors to their cruel Gods. So after one whole game I went out and bought two battle forces, two Monoliths, a couple of lords and a Tomb Spyder.
Over the course of a long weekend I built and painted my Necrons ready for the next game and the look of shock on their faces when I put my painted army on the table to face off against the sea of grey miniatures is what set in my mind that I wanted to always use painted models ( I am the first to admit while I still strive for this I have fallen short more often than not ).
These are not the best painted models as these were the first models I ever painted. I remember the Necrons being quite forgiving to a new painter and letting me feel I was getting a force I could be happy with without selling my soul to the Devil for painting talent. These days they are desperate to be rebased with the crystals never fitting on any board I have ever used.
First up are five of my fifty six basic warriors. I like the basic troops and hopefully they will be given a decent buff so I can make the most of these happy little bringers of death but with new Immortals and Flayed ones supposedly having a way to become troops I am not too sure how many I will need.
Scarabs have always proven to be a good unit to tie up small squads and with their 2+ cover save when turbo boosting they are difficult to remove without templates. The proposed buffs they are rumoured to be getting may mean I have to expand their ranks though currently they are only in the warrior boxes so unless sneak in more boxes like Ripper Swarms or get their own there could be a problem I'll have to address at the time.
The Tomb Spyder was my first attempt at magnetising a model and turned out better than I expected. Through trial and error taught me a lot about using magnets and the importance of using the right sized magnet for the job not just the ones you have to hand.
My Wraith Lord which I ran as a Destroyer Lord with War Scythe along side two squads of three Wraiths was my first conversion using a standard Wraith and Destroyer Lord kits. It was less finesse and more force as I used a combination of clippers and bone saw to "lovingly" join the two kits and Lord Styx was born ( originally Lord Sticky as he stuck to my fingers more than himself while building it ).
Now being a true Yorkshire man and not liking to waste any thing I salvaged the head off the Wraith body and used the rest of the Destroyer Lord kit to make a Destroyer Lord with Resurrection Orb & Staff of Light. He is pictured with two of my Destroyers as he did like to sit with them in the back field to let them keep on getting back up.
And lastly the group shot which if you click will give you a larger picture if you desire a closer look.
Now I expect most of these models won't get that much use in the new codex as all the new models don't have the green plastic rods, which I have to admit I am going to miss. The plastic wasn't great with bubbles and very obvious join lines on the large crystals but it gave a nice contract to the metallic scheme.
Until next time may you enjoy the blessings of life Papa Nurgle grants you before the cold unfeeling wrath of the Necrons cleanse this universe of all organic life.