Showing posts with label Army List. Show all posts
Showing posts with label Army List. Show all posts

Monday, 5 September 2011

Tale of Three Gamers Skaven 1000 point Army List and Update



Hi to all you pestilent folk! So following on from O'Shashar and MightySimo's 1000 point lists and progress reports I thought it was about time I posted my list. I have also been taking advice from the members on dakkadakka.com and have read more of the rule book than the other guys, but also have never played a game of Warhammer Fantasy Battles so there are many lessons to be learned, but here is my list:

Heroes:

Chieftain with Halberd, Shield and Tail Weapon = 57

Chieftain with Battle Standard, Shield and Foul Pendant = 102

Warlock Engineer with Level 1 Wizard and Warplock Pistol = 73

Core:

39 Clanrats with spears and shields and full command = 215

40 Slaves with musician = 82

19 Stormvermin with shields and full command = 177

Special:

2 Rat Ogres and Pack Master = 88

5 Poisoned Wind Globadiers with attached Poisoned Wind Mortar = 115

Rare:

1 Warp Lightning Cannon = 90

TOTAL = 999 Points

My basic plan is to use the large blocks of infantry to benefit from my Strength In Numbers special rule and keep me in the fight against the more fightier units. My one worry is the lack of magic in my army list, but I'm hoping my Artillery will make up for that.

As for my progress, well my last post showed the start of my army in a nice fancy light box which I borrowed from MightySimo... Unfortunately I don't own one of those so the following pictures wont be anywhere near as pretty but oh well... I have 35 Clanrats finished, including the command group for my spear group, and I will be starting the other 5 hand weapon rats this week. Below is a picture of the standard bearer for my Clanrat regiment.


And today I finished painting my 1st Rat Ogre (which was a really nice change from all the little critters). Oh and theres a few pus filled boils on there just to please Nurgle himself :)


Due to the fact I will be mixing in my hand weapon rats as part of my slaves unit (and hoping people don't look at the shields) I tally my currently painted total at around 170 points... seems quite small for the number of models I've painted so it should look great on the battlefield once the full horde is painted up.

Well, until next time my decaying friends...

Friday, 2 September 2011

Tale of Three Gamers Orcs and Goblins 1000 point Army List and Update





Hello again followers of the All Father. Today I offer you my 1000 point Orc and Goblin army list and a couple of pictures of my current progress through my greenskin horde. Now similar of O'Shashar I have not fully read the rule book, but I have skimmed through and read alot of posts and ideas at DakkaDakka to try and get an idea of what to field in my army. I don't want to make it fully competitive, I want to use it as a base to increase my greeenskins to 2000+ points and to learn the game. So without further delay here is my list:

HQ

Heroes

Orc Big Boss with Great Weapon (General)
Orc Big Boss with Great Weapon, Gamblers Armour (Battle Standard Bearer)
Night Goblin Shamen Level 2 Core 20 Orc Boyz with Full Command, Hand Weapon and Shield 20 Orc Boyz with Full Command, Two Hand Weapons 20 Night Goblins with Full Command, Spear and Shield, 1 Fanatic 20 Night Goblins with Musician, Short bows 5 Goblin Spider Riders with Musician 5 Goblin Spider Riders with Musician Special Orc Boar Chariot

OK, as I have said I know its not the best list, as ideally I should have 40 Orc Boyz with dual hand weapons, 40 Night Gobbos with Spears and Shields and instead of the Boar Chariot take a Wolf Chariot or two. The reason I haven't done this is after this army is painted up I am going to increase the 3 blocks of infantry by 20. I will look at adding some war machines for ranged support and an Orc Shaman for more magic. I think the list I've done is the best I could have done with what I had and will help me learn to play the game pretty well. It will also mean that despite Orcs and Goblins being quite a slow army the 3 small blocks of infantry should be able out flank O'shashar as I outnumber him in men and units. This should hopefully apply with Dorn's Arrow, but I have seen his list on Dakka and he has a horde of Skaven Slaves...not good.

As promised I have below a picture of 5 Orc Boyz I have finished painting. I do have another 5 but they are currently undergoing being sprayed by matt varnish so they weren't ready but I will post a picture of them when I'm back. The Orcs I painted with 3 different shades of browns, a dirty white cloth and black leather to represent them scavenging the clothes from where ever they can find. The spot colour I have used it the red. This is because they are from Da' Red Skullz tribe that I decided to make up.


Below are 10 of my Night Goblins with spears. Rather then go for the normal black robes, I plumbed for a dark purple. Then around the faces white triangles, as this helps frame the faces. I kept with the traditional bright yellow moons on the shields as I felt this contrasted well with the purple. I haven't decided on a name for this tribe yet so I am open to suggestions.


Anyway I will be leaving the blog with my trusted colleagues as of tomorrow I'm of to sunny (hopefully) Cleethorpes for a week. Until next time my fellow brethren of the Plague Father.

Monday, 29 August 2011

My Tale of Three Gamers Tomb Kings 1000 point Army List



Good afternoon children of the Plague Father, today I offer up my Tomb Kings list for the Cupboard of Nurgle Tale of Three Fantasy Gamers challenge. At this point I haven't read the rule book fully or played any games so as far as I know this could be the worst list I could make but it uses a few different models I fancied painting so should still be good fun, of course any criticism of any massive flaws with it will be appreciated.

So first up here is my list:

Heroes
Liche priest level 2 with Earthing rod
Tomb Prince with Great Weapon


Core
3 chariots with Banner of Eternal flame
18 Skeletal Archers with Musician
30 Skeletal Warriors with Hand Weapons & Shields


Special
3 Necropolis Knights with Musician


Rare
Casket of souls


Total 997 

The list seems smaller than I was expecting but this is probably due to having Knights, a Casket and a unit of Chariots though all three do seem to be getting praise around the forums. I have an idea of the colour scheme I plan to go with these which will I will be starting shortly ( as I am the only one who hasn't started painting yet ) which is currently looking at being a brown/red for the wood with a green/blue ( closer to green than turquoise though ) with brass in place of the gold to try and given a more weather look without going down the verdigris route, though I do like the one in the codex.


Used without permission from www.bluetablepainting.com


The above picture from Blue Table Painting is similar to what I am going for and over the next week I plan to paint up a test model to make sure I am happy with the scheme if the weather stays cool as whenever it gets warm I cannot bring myself to paint.
Until next time children be sure to spread the blessings of the Plague Father to all you encounter.

O'Shashar

Tuesday, 9 August 2011

Could a Black Templars Shooting List Work?


 Good evening children of the life giver and thank you for joining me. Recently I have been trying my Black Templar's on the table top and while they haven't been getting tabled with no resistance I do feel that they just don't stand up in combat very well.

Looking around the internet this seems to be a bit of a sore point with Black Templar fans wanting to stick to the fluff of a combat chapter crusading around the universe in the Emperor's name and bringing heretics, traitors and xenos to heel. Now I personally love the Templar fluff and are the only marine chapter I can see myself using but Grey Knights and Blood Angels do combat better than Templar with the current codex ( hopefully this will be remedied before too long ).

The gun line style list seems to be gathering support and while Templar's don't have the cheapest vehicles coupled with not having as many free goodies as other chapters this is a bit of a worry of mine, however I am willing to give it a go to see if it turns out any better.



So first off the list I used against Mighty Simo in our last 1v1 game;

HQ
Emperor's Champion - Accept Any Challenge No Matter The Odds



Elites
6 Terminators 4 Pair of Lightning Claws, 2 Thunder Hammer & Storm Shield Furious Charge
Land Raider Crusader


Troops
7 Initiates, 2 Neophytes, Bolt Pistols & Close Combat Weapons, Frag Grenades, Power Fist, Melta Gun. Rhino
7 Initiates, 2 Neophytes, Bolt Pistols & Close Combat Weapons, Frag Grenades, Power Fist, Melta Gun.Rhino
7 Initiates, 2 Neophytes, Bolt Pistols & Close Combat Weapons, Power Fist, Melta Gun. Rhino

Fast Attack
Land Speeder - Typhoon Missile Launcher, Multimelta 
Land Speeder - Typhoon Missile Launcher, Multimelta

Heavy Support
Predator - Autocannon & Lascannon Sponsons

Predator - Autocannon & Lascannon Sponsons

I would love to say that this list was amazing but really the game was very tense, it was Dawn of War with 4 objectives with me going first. I deployed nothing and used my first turn to get in position before the forces of Chaos descended on me. Turn 2 looked promising with me doing more damage at range than I expected but on turn three my terminators lept out of the land raider and ended up having nothing to kill as my Melta failed me and in return they were charged & wiped out before they even got to strike by Kharn & his beserker squad with a combi-melter toting terminator squad wrecking my raider from the 1 penetrating hit.

It went the distance to turn seven which luckily by then I had 2/4 objectives as mine, 1 contested by a speeder and the 4th was held by a single plague marine hiding behind a wrecked rhino. It was a win but had been a close game and one that I only won due to me only making one bad roll in turns 6 & 7 both shooting and in combat.



So here is my attempt at a "shooty" list

HQ
Emperors Champion Abhor the Witch, Destroy the Witch

Elites
5 Terminators - 2 Cyclone Missile Launchers, Tank Hunters
5 Terminators - 2 Cyclone Missile Launchers, Tank Hunters

Troops
5 Initiates - Bolters, 1 Plasma gun & 1 Lascannon. Razorback Twin-Linked Lascannon
5 Initiates - Bolters, 1 Plasma gun & 1 Lascannon. Razorback Twin-Linked Lascannon
5 Initiates - Bolters, 1 Plasma gun & 1 Lascannon. Razorback Twin-Linked Lascannon
5 initiates - Bolters, 1 Lascannon. Rhino
Fast Attack
Land Speeder, Heavy Bolter and Typhoon Missile Launcher

Land Speeder, Heavy Bolter and Typhoon Missile Launcher

Heavy Support
Predator - Autocannon, Lascannon Sponsons
Predator - Autocannon, Lascannon Sponsons


I didn't have enough points to take a 4th razorback and was torn between a 4th scoring unit, 2 more Land Speeders or a dreadnought in a drop pod. In the end I thought with using small scoring units ( which will have to be out of the vehicles to fire the Lascannons ) a 4th troop choice sitting in a rhino might work out best but this isn't play tested as of yet so the whole list could be scrapped.

In total this list gives me 12 Missiles ( 8 with tank hunter ), 11 Lascannons ( 3 Twin Linked ) and 2 Autocannons. Now this could prove to be disastrous but until I get I6 power weapons, FNP & Furious charge across my army I don't see them being a true combat threat any time soon.

I would love to hear your ideas on this type of list and any suggestions on making this work.

Until next time
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